About the project
My own AI, running on my Mac inside Claude Code — no API key, on the plan I already pay for. I talk only to Siti, from a chat page in the browser or on my iPhone, typed, with photos, or hands-free in car mode; she hands the work to a team of five and tells me how it went.
The team. The Game Tester plays my games like a player — Godot or web — and writes a bug report with screenshots; its first run on Kedai Runtuh found the pause bugs. The Fixer reproduces a bug, fixes it and proves the fix. The Builder turns an idea into a first playable game after asking me four questions. The Artist models in Blender and pulls from free libraries and CC0 sound. The Record Keeper keeps my notes, project records and this portfolio in step with the code.
She asks before she acts. Commits, pushes, publishing and anything that costs money land in an approvals inbox and happen only when I tap Approve — paid tools are locked out of every other run.
She works while I sleep. A night shift updates my records, tests every game, sweeps for security problems and has a brief ready at 8 am, with a notification on my phone.
Two computers. If my Mac can’t be reached, one Home Screen icon opens her on my Windows PC instead, and she can hand heavy jobs to its GPU. A 3D “brain” shows every step she and her team take, live.
