About the project
A calm pottery game for phones, made solo for the Slapjam 2026 AI game jam on the theme Castles. You are the royal potter: seven visitors, the last one a dragon, each wish for a tower, and you throw it on the wheel with one thumb. The hard part was making clay behave like clay — the pot is 28 widths spun into a mesh that keeps its volume, so squeezing makes it taller, and thin walls build wobble until it goes sploosh. Claude built the mechanics; Codex made the art, writing and models.
Godot 4Mobile webProcedural meshGame jam
