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Kiln & Keep

A calm pottery game for phones: shape towers on the potter’s wheel with one thumb for seven royal visitors.

Kiln & Keep: painted art of the castle workshop, beside throwing the king’s keep on the wheel, the dragon’s glazed roost, and a sploosh

About the project

A calm pottery game for phones, made solo for the Slapjam 2026 AI game jam on the theme Castles. You are the royal potter: seven visitors, the last one a dragon, each wish for a tower, and you throw it on the wheel with one thumb. The hard part was making clay behave like clay — the pot is 28 widths spun into a mesh that keeps its volume, so squeezing makes it taller, and thin walls build wobble until it goes sploosh. Claude built the mechanics; Codex made the art, writing and models.

Godot 4Mobile webProcedural meshGame jam