Game Dev

Rotting Classroom

Wave-based FPS zombie game, built as my final year project at UTeM. Unreal Engine 5 with Blender assets โ€” level design, enemies and gameplay programming.

Rotting Classroom: zombies in a dark school corridor, wave two starting, and a zombie in the gloom

About the project

Wave-based FPS zombie game, built as my final year project at UTeM. Unreal Engine 5 with Blender assets โ€” level design, enemies and gameplay programming.

Unreal Engine 5BlenderGame designFinal year project