About the project
A plain Tetris, built as a test of what Claude can make inside GDevelop, the no-code engine. The whole game is GDevelop’s event sheet: every falling piece is four blocks, and each move is tried, checked against the walls, floor and settled blocks, then undone if it collides — a blocked turn nudges one cell right, then left. The project file was written by a script, validated with GDevelop’s own engine library and exported from the command line. Kenney CC0 blocks; 17 rule checks passed in headless Chrome. No sound, hold or pause yet.
GDevelop 5Event sheetsHTML5Kenney CC0
